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Support for WebAssembly (Wasm)

Current status of Flutter's support for WebAssembly (Wasm).

Flutter and Dart support WebAssembly as a compilation target when building applications for the web.

Get started

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To try a pre-built Flutter web app using Wasm, check out the Wonderous demo app.

To experiment with Wasm in your own apps, use the following steps.

Switch to the latest version of Flutter

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Switch to Flutter version 3.24 or higher to run and compile Flutter applications to WebAssembly. To ensure you are running the latest version, run flutter upgrade.

Ensure that your app's dependencies are compatible

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Try the default template sample app, or choose any Flutter application that has been migrated to be compatible with Wasm.

Modify the index page

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Make sure your app's web/index.html is updated to the latest Flutter web app initialization for Flutter 3.22 and later.

If you would like to use the default, delete the contents of the web/ directory and run the following command to regenerate them:

flutter create . --platforms web

Run or build your app

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To run the app with Wasm for development or testing, use the --wasm flag with the flutter run command.

flutter run -d chrome --wasm

To build a web application with Wasm, add the --wasm flag to the existing flutter build web command.

flutter build web --wasm

The command produces output into the build/web directory relative to the package root, just like flutter build web.

Wasm production debugging

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By default, Wasm release builds strip debug symbols and omit source maps to minimize binary size.

  • For error monitoring (recommended): Pass --source-maps to generate a main.dart.wasm.map file for symbolication in error tracking services. For security recommendations and deployment warnings, see Source maps.
  • For staging or QA builds: Pass --no-strip-wasm to preserve Wasm function names directly in browser console stack traces, at the cost of an approximate 47% increase in Wasm binary size.
# Generate source maps for production error tracking:
flutter build web --wasm --source-maps

# Preserve Wasm function names for staging/QA debugging:
flutter build web --wasm --no-strip-wasm

Open the app in a compatible web browser

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Even with the --wasm flag, Flutter will still compile the application to JavaScript. If WasmGC support is not detected at runtime, the JavaScript output is used so the application will continue to work in all major browsers.

You can verify whether the app is actually running with Wasm by checking for the dart2wasm environment variable, set during compilation (preferred).

dart
const isRunningWithWasm = bool.fromEnvironment('dart.tool.dart2wasm');

Alternatively, you can use differences in number representations to test whether the native (Wasm) number representation is used.

dart
final isRunningWithWasm = identical(double.nan, double.nan);

Serve the built output with an HTTP server

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Flutter web WebAssembly can use multiple threads to render your application faster, with less jank. To do this, Flutter uses advanced browser features that require specific HTTP response headers.

NameValue
Cross-Origin-Embedder-Policy credentialless
or
require-corp
Cross-Origin-Opener-Policysame-origin

To learn more about these headers, check out Load cross-origin resources without CORP headers using COEP: credentialless.

Learn more about browser compatibility

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In Flutter 3.50 and later, running a Flutter app compiled to Wasm (dart2wasm + skwasm) requires a browser that supports three standardized WebAssembly features:

At startup, flutter_bootstrap.js probes the browser's WebAssembly engine for these features and checks the wasmAllowList configuration before selecting the Wasm build. When a browser does not support these features or is not enabled in wasmAllowList, Flutter automatically falls back to the JavaScript (dart2js) and CanvasKit build produced by flutter build web --wasm.

Browser engine Minimum version for Wasm Default behavior in Flutter 3.50 (--wasm) How to enable Wasm
Chromium (Chrome, Edge, Opera, Brave) 137+ (Desktop & Android) Runs dart2wasm + skwasm by default; Chrome < 137 falls back to dart2js + CanvasKit. Enabled by default (wasmAllowList.blink: true).
WebKit (Safari macOS & iOS, all iOS browsers) Safari 26.2+ (macOS & iOS 26.2+) Falls back to dart2js + CanvasKit by default ( wasmAllowList.webkit: false ). Set wasmAllowList: { webkit: true } in Flutter web app initialization . Safari <= 26.1 automatically falls back to dart2js + CanvasKit via runtime feature detection.
Gecko (Firefox) Firefox 147+ Falls back to dart2js + CanvasKit by default (wasmAllowList.gecko: false). Set wasmAllowList: { gecko: true } in Flutter web app initialization . Firefox < 147 automatically falls back to dart2js + CanvasKit.

Using compatible JS interop libraries

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To support compilation to Wasm, Dart has modernized how it enables interop with browser and JavaScript APIs. Legacy Dart SDK web and JS interop libraries (dart:html, dart:js, dart:js_util, dart:indexed_db, dart:svg, dart:web_audio, and dart:web_gl) are deprecated and planned for removal from the Dart SDK in an upcoming release, and neither those libraries nor the deprecated package:js package are supported when compiling to Wasm.

Instead, Dart provides lightweight interop solutions built around static JS interop that work across both JavaScript and WebAssembly targets:

  • package:web, which replaces dart:html (and other legacy web libraries)
  • dart:js_interop, which replaces package:js, dart:js, and dart:js_util

For a detailed guide on migrating existing code, see the package:web migration guide.

When compiling to Wasm, be aware of runtime differences in JS interop types (such as is/as type casts and Zone propagation in callbacks). For details, check out Dart's JS interop types documentation and the package:web Zones section.

To learn more about JS interop in Dart, see Dart's JS interop documentation page.

Diagnosing Wasm compilation errors

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When compiling a Flutter web project with --wasm, if your application or its packages import unsupported web APIs (such as dart:html or package:js), the compilation will fail.

1. Perform early detection and enforce modern JS interop

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You can detect incompatibilities early with dry-run warnings. When you run flutter build web without the --wasm flag, a Wasm dry run is still performed automatically (pass --no-wasm-dry-run to suppress it). If incompatibilities are found, you will see a non-fatal warning like this:

Wasm dry run failed:
Found incompatibilities with WebAssembly.

package:my_app/main.dart 1:1 - dart:html unsupported (0)

In Flutter 3.50 and later, you can also enforce modern JS interop across JavaScript (dart2js and ddc) builds. This ensures Wasm compatibility and prepares your app for the upcoming removal of deprecated web libraries from the Dart SDK. Pass --no-deprecated-js-interop to flutter build web, flutter run, flutter drive, or flutter test --platform chrome:

flutter build web --no-deprecated-js-interop

Passing --no-deprecated-js-interop causes imports of deprecated dart:* web libraries (and packages that import them, such as package:js) to fail at compile time. It also evaluates dart.library.html, dart.library.js, and dart.library.js_util to false in conditional imports.

2. Inspect the compiler dependency tree

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If you run flutter build web --wasm and it fails due to an unsupported import, flutter_tools prints a structured Context tree showing which package and file imported the unavailable library:

Context: The unavailable library 'dart:html' is imported through these packages:

    main.dart => package:my_app => dart:html

Detailed import paths for (some of) these imports:

    main.dart => package:my_app/main.dart => dart:html

3. Migrate legacy imports

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To fix these compilation errors, you must migrate from legacy JS interop packages to modern WebAssembly-compatible alternatives:

For comprehensive migration instructions, check out the package:web migration guide on dart.dev and Dart's JS interop usage guide.

If you need to support both legacy and modern environments during your migration, use conditional imports by checking for dart.library.js_interop:

dart
import 'fallback.dart'
  if (dart.library.js) 'legacy_web_interop.dart'
  if (dart.library.js_interop) 'wasm_web_interop.dart';

To learn more about selecting implementations at compile time, see the conditional imports documentation on dart.dev.